Energy Indicator It indicates the power suit's energy, which can be used up by activating hardware attachments. Health can be restored by using Medi Dermal Patches and First Aid Kits, as well as activating the Healing Machine. If the player dies after deactivating the cyborg conversion mode in the resurrection machine, he will resume the game from that point otherwise, it is definite game over. It shows a bar of little arrows from green (good) to red (poor and death risk). Yellow line Bio-contaminant exposure Dark Blue line Radiation exposure Health Indicator On the right, the health indicator shows the user's health. With hardware attachments these functions are also displayed: Purple line Chi brain wave, which measures synapse response times. Light Blue line Represents energy usage (drawn by blasters and hardware items). Frequent peaks (6 to 7 visible at a time) indicate high fatigue, few peaks (1 or 2) indicate low fatigue. Light Red line Registers heart rate and relative fatigue (physical weariness). (en.wikipedia.Neural Indicators BioScan It registers a body’s vital functions and displays data output.But, does it hold up? Listen as we talk about the many great ideas that System Shock 2 has, and the many ways it burns through whatever good will it earns. It inspired Bioshock, a game that we very much like. System Shock 2 will pretty much always show up on any "Greatest PC Games of All Time" lists. Gary Butterfield and Kole Ross lay into System Shock 2.
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